Vulture Warriors from Dimension X Meet Plenty of Cheerful Orks with Plasma Cannon Space Marine Tactical Dreadnought Armour - Background & Rules for Terminator Squad (Also see WD109 ) Rampaging RhinosArmoured Assault Vehicle - History & Paint SchemesĬhapter Approved: Imperial Robots Robots of the Imperium Crusader Colossus Cataphract Castellan Conqueror Robot Classes and LiveryĬodex Imperialis - Space Marines Army ListĬampaign Games Casualties Pillaging Rewards for Survivors Organising Survivors and Warband Units Models and ConversionsĬhaplains and Commissars Rules & Background
: Eldar Distortion Cannon on Anti-Grav Platformĭreadnoughts Background Rules Imperial Dreadnoughts Contemptor Class Close Assault Dreadnought ("Chuck")Deredeo Class Attack Support Dreadnought ("Eddy")Furibundus Class Destroyer Dreadnought ("Fury") Eldar Dreadnoughts War-Demon Eldar Assault DreadnoughtWar-Cry Eldar Assault DreadnoughtBanshee Eldar Support Dreadnought Ork Dreadnoughts Space Ork Super-attack Onslaughter DreadnoughtSpace Ork Killer Dreadnought Uniform Patterns and Uniform Identification Pennants and BadgesĮldar DreadnoughtsThe Infinity CircuitThe Spirit-WarriorsEldar Ghost-Warriors Imperial Thudd GunLand Speeder Army Variantįrom The Imperial History Archive - The Badab WarThe uniforms and history of the Badab Uprising : Imperial Rapier Gun-Carrier with Multi-Laser Rules *Revised Area Fire Procedure*Vital Hits*Developing Psi-Powers New Units *Tarantula (mobile weapon system)*Mole Mortar*Land Speeder*Ambull*Vincent Black Shadow Bike with Side-car Combination 79/80 - Power Glove & Power Swords - profiles transposedSummary Sheet - Multi-Melta incorrect, refer to pg. 70 - Bolt Gun and Bow profiles transposed pp. The March of Time: Imperial Dating System Shuriken Pistol Mopping Up: Rulebook errata pg.
Mechanicus Armouries MK14 Jet-Cycle 'Bullock' The Raven Wing: Dark Angels 7th Company of MK-14 Riders Psykers are Dangerous: Rulebook errata for Level 2 Telepathy & Teleport Modelling 40K Vehicles (w/ Profile Stats) The Grav-Attack Vehicle The Ground-Hog The Battle of Jadeberry Hill - Scenario with Crimson Fists Space Marines vs. Painting tips from Middle-earth aficionados Lewis Collins and Ashley Hamstead-Reid.Index to articles in White Dwarf Magazine regarding Warhammer 40,000 Rogue Trader. See how the incredible terrain used in the Amon Hen Battle Report was constructed and painted. The Fellowship of the Ring battle across Weathertop, through Balin’s Tomb and over Amon Hen in this three-game Battle Report.
We’re on the edge… of glory! Join us in Direchasm for a whole new way to play Warhammer Underworlds: Fatal Edge!Ī closer look at the major events of the Horus Heresy, from the Triumph at Ullanor to the Siege of Terra.Ī look at the new rules for Corrupted Titans and how to get the most out of them. Also includes content focused around the Cities of Sigmar for Path to Glory and open play.Ī campaign for the Cities of Sigmar set in the ever-shifting and terrifyingly dangerous Realm of Shadow, including a Battleplan.
Plus, a rules update for Battletome: Cities of Sigmar, including a new Allegiance Ability, 1 Grand Strategy, and 2 Battle Tactics. New background for the Cities of Sigmar and Dawnbringer Crusades. Louis Aguilar talks about the exciting new direction the rules team have taken with upcoming battletomes.Ī peace of sorts has developed around the Shadrac Convergence in the Realm of Shadow. Plus, a conversion guide for a Looted Wagon! Galactic War Hosts: Waaagh! Speed Freeks!īrrrm brrrm, dakka dakka! Join us for eight pages of painting and modelling advice for the Ork Kult of Speed.
Two new Flashpoint datasheets for Evil Sunz Characters, plus a Theatre of War for fighting on Abundantia and a suite of rules for a rolling road mission: Road Wars. Moar speed! Moar dakka! The Evil Sunz race after a valuable prize in this high-octane short story. The vital agri world of Abundantia comes under attack from Orks and Genestealer Cultists. Robin Cruddace joins us to talk about keywords and why they’re a core component of the rules.įour mighty heroes (well, three and a very angry god-shard) join our warlords’ forces as they reach the 125 Power mark. We talk about some of the models we've painted and the games we've played over the last month.
This time: realmstone, realmgates, and calendars. Part two of the FAQ on the background of the Mortal Realms. Plus: a Sylvaneth collection and a question about red hats! Letters, painting advice, and beautifully painted miniatures. Here’s what you can look forward to in November's issue: White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more. Warhammer: White Dwarf Magazine 470 (November-2021)